PvE in this Game also has a diversity problem in fact, while Dragon Ball Legends has different types of Events, they all have a very similar concept and for the most part the overall experience boils down to being either a mindless spam of Skip Tickets for very grindy Events, or a frustrating series of attempts at exploiting the AI for very hard ones (as explained before). It’s hard to make a good AI, even a lot of big games struggle at that, but making it more human-like would be a great first step towards making PvE a good gaming experience. Technically, this is still a “challenge”, but it’s not a satisfying one, rather it’s pointlessly redundant. This Game’s concept of difficulty is essentially based on making the enemies have very high Stats as well as perfect reaction times, so Players often have to resort to exploits that take advantage of the AI’s deficiencies in order to best it. ![]() However, this doesn’t mean that competing against the AI can’t be exciting.ĭragon Ball Legends’ AI is… quite frustrating, especially in the hardest levels. That’s mainly because beating a human makes you feel you’re better in comparison to one of your kind. ![]() In these types of Games, facing the AI almost never results in having the same level of emotions the Players feel while facing other humans. Let’s start from the worst part, shall we? First of all, think about what makes a PvE experience good and appealing specifically, let’s focus on Fighting Games.
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